Description
This collection contains the the Unreal Tournament 99 Monsterhunt package "MH-Monster-Planet" with modifications by Barbie. The modified map "MH-Monster-Planet.unr" has been renamed to "MH-Monster-Planet+SBFix2.unr".
Fix reasons
- The map was not build resulting in falling everything out of the world.
- RangedProjectile "Class'UnrealShare.Plasma'" does not work proper on net play.
About
Contact: SeriousBarbie at googlemail dot com
Filelist: see file ./Help/MH-Monster-Planet+SBFix2-md5sums.txt
Changelog
MH-Monster-Planet+SBFix2, Release 26 Aug 2016
- deleted BabyCow{0,1,2}
- changed Cow{0,1}.bHasBaby to true
- changed Tentacle4.RangedProjectile from "Class'UnrealShare.Plasma'" to "Class'Botpack.UT_BioGel'"
MH-Monster-Planet+SBFix1, Release 04 Dec 2015
- No gameType given: set to MonsterHunt.
- No MonsterEnd: added.
- No LevelInfo given: added some entries and screenshot.
- No Music given: set to 'Deviant'.
- Bad grid align: fixed at some brushes.
- Bad lighting: changed only partially.
- Map had a "simulated" sky zone: added a functional SkyZone.
- No Bot support: added some PathNodes, JumpSpots and Bots can finish the game now (tested).
- Spread some Inventory items around like Flashlight, Weapons, Ammo, Jumpboots.
- Hollowed the smelter, added a door and some inventory.
- changed the moon to "Decoration.Moon", because the sub classes of Moon have a rotation pivot outside