Description

This package contains the Unreal 99 Monsterhunt map "MH-D3+SBFix1.unr" with fixes by Barbie.

About

Contact: SeriousBarbie at googlemail dot com
Filelist: see file "./md5sums.txt"

Changelog

MH-D3+SBFix1, Release 2015-12-04

Bugfixes

Accessed None

log message: "SpecialEvent MH-d3.SpecialEvent2 (Function Engine.SpecialEvent.PlayAmbientSoundEffect.Trigger:001B) Attempt to assigned variable through None"
log message: "SpecialEvent MH-d3.SpecialEvent2 (Function Engine.SpecialEvent.PlayAmbientSoundEffect.Trigger:0013) Accessed None"
changed *SpecialEvent2.Object.InitialState* from *PlayAmbientSoundEffect* to *PlaySoundEffect*

Infinite script recursion

log message: "(Function Engine.WarpZoneInfo.Generate:0000) Infinite script recursion (250 calls) detected"
Deleted *WarpZoneInfo0*, *WarpZoneInfo1*, *Brush998* (Zone Portal), *Brush999* (Zone Portal), Added *Brush378* (CSG_Subtract)

Tweaks

Thunder

changed *SpecialEvent3.Object.InitialState* from *PlayAmbientSoundEffect* to *PlaySoundEffect*
changed *SpecialEvent2.Sound.SoundRadius* from 32 to 64
changed *SpecialEvent3.Sound.SoundRadius* from 32 to 64
changed *SpecialEvent3.Events.Tag* from "SpecialEvent" to "Thunder2"
Renamed "flash1" *Dispatcher0.Dispatcher.OutEvents* in "Thunder2" (no Actor has Tag "flash1")
Changed order of Events in *Dispatcher0.Dispatcher.OutEvents* (moved "Thunder2" to be processed a bit earlier)

LevelInfo

Changed *Level.LevelInfo.DefaultGameClass* from *None* to *Class'MonsterHunt.MonsterHunt'*
Changed *Level.LevelInfo.IdealPlayerCount* from "" to "1-4"
Added Screenshot

Misc

Changed *MonsterEnd0.bHidden* from True to False
Log message: "FemaleOneCarcass0 fell out of the world!" -> removed *FemaleOneCarcass0*
added Trigger10 as a little hint for the secret button
added some more player starts