Description

This package contains a Random Dispatcher for Unreal Tournament 99.
Every time this Actor is triggered, it chooses one of the given Events randomly and raises it.

Usage for Mappers

Add the file "SBRandomDispatcherV0.u" to your SYSTEM directory of UT; all other files of the package are optional and can be deleted.
Then add "SBRandomDispatcherV0.u" to the Actor Class Browser, navigate to Actor > Triggers > SBRandomDispatcher, add it to your map and set its properties as desired. Don't forget to add SBRandomDispatcherV0.u to your package if you release your map to public.

Usage Details

Enter the events you want to have fired in the list "Events" in the category "SBRandomDispatcher". Gaps are allowed in the list. Then set the probability for each event in "EventProbabilities" in percent. Valid values are 1 to 100. (Setting it to 0 is useless, because then this event would never be choosen.)
If you want to limit the number an Event is fired, enter the desired maximal number in property list "MaxTriggerCounts". Valid values here are 1 to 255; if set to zero, the number of event raises is unlimited.

About

Contact: SeriousBarbie AT googlemail MAKEADOT com
Filelist: see file "./Help/SBRandomDispatcher-md5sums.txt"

Changelog

SBRandomDispatcherV0, Release 30 Apr 2016