Description

This Unreal Tournament 99 package contains a ScriptedPawn based on UnrealShare.Fly but looks like a Devilfish. This means this fish is flying around and attacking like a fly; only the Mesh and animations are changed.

Usage for Mappers

You only need the file SBFlyingFishV0.u; I recommend putting it into your SYSTEM directory of your UT installation.
Then add that file to the UnrealEd's Actor Class Browser, navigate to Actor > Pawn > ScriptedPawn > Fly > SBFlyingFish and add it to your map. If you are not satisfied with its default settings, change its properties to your needs.
If you release your map to public don't forget to add SBFlyingFishV0.u to your package.

About

Author

Name: Barbie
Contact: SeriousBarbie AT googlemail DOT com

Copyright

No copy rights claimed. Do whatever you want.

Changelog

SBFlyingFishV0, release 2017-03-10

(first public release)

Filelist

NameSizeDateMD5 sum
./Help/SBFlyingFish.htm20992017-03-10(this file)
./Maps/TestSBFlyingFish.unr72872017-02-206db3bf2c1cf7e7b77c8a9cb48e4be89e
./redirect/SBFlyingFishV0.u.uz52842017-02-2079763fd4e69017a1aff74e3527464bce
./Sourcecode/Classes/SBFlyingFish.uc55262017-02-2046c7317a0b79c239dec863ca116b5135
./Sourcecode/make.ini2712017-02-20afa9839a2424417b17e6b5e4181350ca
./Sourcecode/readme.txt862017-02-2815090ac2ab50cae6877155a4d8ba22d3
./System/SBFlyingFishV0.u114022017-02-204c44fb5183180e51d69fb9ccaee021bb